You take the role of a bushy-tailed fox named Foxy Foxy. He's in love with another Fox named Jennie. As they both take a stroll through the woods, suddenly, an hawk swoops down and snatches Jennie away. Your true love is gone, and it's up to you to rescue her, traversing across the treturous woodlands along the way.
In terms of 8-bit platformers, Foxyland is rather generic. Each level consists of jumping, climbing and dodging hazards as you make your way to the exit. Along the way, you'll collect cherry's that are basically the in-game currency. Yet, collecting them feel rather pointless as they don't introduce any upgrades. These are simply for cosmetic items only.
Each level consists of collecting gems, which are required in order to finish the levels. As you progress further, environments will become a little more complex, requiring you to back track and pull levers to activate new platforms.
You'll begin with 3 lives on each level. Touching hazards, such as spikes or other animals will lose you a heart. Timing your jumps perfectly are key to surviving. One single touch of an enemy, and you'll love a heart. There's no attack button at all, and the only way to defeat enemies are by jumping on them. However, I found doing so a chore a lot of the time. Enemies always respawn back, so it's best to simply dodge them instead.
There's 36 levels in total, but none of them felt too challenging. It shouldn't take long to complete. There's no reason to return as well, other than purchasing cosmetic items. Levels are not procedurally generated, so it makes revisiting them not worth while.
Visually, Foxyland is very colourful, and that's something the game achieves very well at. The pixelated presentation is vibrant and pleasing on the eye.
Overall, Foxyland is a generic platformer that does what it sets out to do. For the asking price, anyone who enjoys the 8-bit era should have a decent time while it lasts.