Toy Soldiers: Cold War is the second Tower Defence game developed by Signal Studios.
When Toy Soldiers first released I had a lot of fun playing it. I enjoy strategy games and Toy Soldiers combined both, tower defence and third person shooting to make something unique. It was an interesting idea that pulled off perfectly. Toy Soldiers: Cold War is still a tower defence game like the original but it's packed with more features and some new ideas that make it a more enjoyable experience than before.
If your not familiar with the original Toy Soldiers, it's a tower defence game where your objective is to defend your Toy Box from waves of enemies. Each wave has different types of challenging enemies, from small army men to large armoured tanks, helicopters etc. You start off with a certain amount of cash to place your defence on certain structures. From turret guns, cannons and more. You will earn cash for each enemy you kill and saving it up is key if you wish to purchase more weaponry, upgrade or repair them.
Once you have your defence in place you can simply watch your soldiers fight for their life or you can control them yourself. Simply pressing A on a turret for example will give you the option to control it. This turns the game into a third person shooter. It can be done for any of the weapon placements and it mixes up the gameplay nicely and makes it more enjoyable than an ordinary Tower Defence game.
I found the original Toy Soldiers quite tricky at times as I remember restarting a level time and time again due to been over run by enemies. Cold War didn't seem to be much of a chore as the new features make it a little less fustrating. Signal Studios have solved the problem from having to restart the whole level after been defeated. This is done by the new rewind playback feature. If a level ends due to a mistake you can select the rewind feature to replay the previous wave. It's a nice feature and doesn't give you that worry about having to restart the whole level again.
Cold War is a more enjoyable experience than the first in my opinion. Barrages are one of the reasons why. Defeating a certain enemy with a star above it will trigger a Barrage that is randomly selected.There's many different Barrages available. From an AC-130, Commando, Artillery Strike and more. The Commando is one of my favourites. This turns the game into a third person shooter as you control a Rambo like figure with a machine gun in one hand and a rocket launcher in the other. Barrages like this are limited to certain amount of time but it can turn a wave in your favour quickly.
There's also battery powered vehicles throughout the game and these help out a lot when weapon placements are not enough. From tanks, helicopters and even aircrafts, depending on the level. These battery powered Toys are very useful and can be used whenever you wish but they need to recharge before using them again. They are battery powered after all.
The main campaign is on the short side and only takes around 1-2 hours but with a Survival Mode, Multiplayer and Mini Games, there's enough to keep you busy for a long time. Survival Mode is simply surviving constant waves of enemies to see how long you will last. The Mini Games are mini challenges like target practice to test your skills and compare them on the Leaderboard. Finally Multiplayer allows you to play the entire Campaign and Survival Mode in CO-op, offline or online.
Overall, Toy Soldiers: Cold War is a more fun experience than it's predecessor. The Barrages are a great addition and it's packed with lots of replay value, making your points well worth spent.
Review by Gareth Smith