Fruit Ninja makes it's way from the mobile app to Microsoft's motion control sensor, Kinect.
Fruit: Ninja was first introduced on the mobile devices, Android and Windows Phone. It's one of those mini games you play for a short while to pass some time away. Fruit Ninja: Kinect is the same experience apart from it using the Kinect's motion control and featuring an exclusive splitscreen Co-op feature. But is it worth paying nearly ten times as much for the Kinect experience?
The structure to Fruit Ninja couldn't be any more simple. Tons of different fruit, from Apple, Bananas, and Melons are thrown up from the bottom of the screen and you must slice up as many as possible. You do this by slashing your hands around or even kicking, if you wish. It's a fun adrenaline rush as you start waving your hands around like a Ninja Warrior. Your actions work extreamly well with the Kinect sensor and it's easy to see what you doing due to a shadow of your body faded on a backgrop.
As you slice up the fruits you earn a score. Slicing up three fruits in one go will gain you a combo and these can be chained for a larger score. There's also Power-ups that are triggerd by slicing up bananas. They can help you out in different ways. For example, one banana could slow down time. There's also bombs thrown in the air and you must watch out for them. One slash on a bomb and it's game over.
There's a few different modes available but it's the same modes found on the mobile version. The only new feature to the Xbox is it's CO-op, but it's not worth paying ten times as much just for that experience. That's what Fruit Ninja: Kinect falls flat on, it's lack of content. It works great but it becomes tiresome and loses it's appeal very fast.
If you own an Android or Windows phone I would suggest purchasing Fruit Ninja on that instead. Simply because it lacks content. Fruit Ninja: Kinect is the cheapest of the Summer of Arcade titles but 800MP is still too much for what it is.
Review by Gareth Smith