The award winning story continues the epic saga with The Force Unleashed 2, but the Force isn't as strong this time around. With repetitive gameplay an uninteresting story and many other problems. This is a big step back from the original.
(Spoiler Alert) After Darth Vader's secret apprentice "StarKiller" died in the previous game, he has now been replaced as a clone using Vader's cloning program. He is set out to find his true identity and also the love of his life, "Juno". The story isn't that appealing but may mean more to those who played the previous title.
"StarKiller" has learnt some new ability's this time. The first is Force Lightning which simply electrify's your enemy and just like all your powers it can be combined with your basic attacks for a powerful combo attack. Force Lightning is most fun when using with objects. Simply picking up an object with the force lets you strike the object with your force lightning. You can then use force push to send the electrified object flying into your enemies'. The other new ability is Mind Trick, this can take control of your enemies' and send them suicidal by throwing themselves of a building or even fighting their allies. Using all these powers is fun for a while but you start to notice your defeating the same enemies' with the same powers over and over again, it becomes tiresome very quickly. Larger enemies sometimes require you to press a button rapidly to trigger a finishing move but is the same move every time. Theres sections where you must solve puzzles using the force but are not much of a challenge.
Defeating enemies, demolishing the environment and complete challenges earns you Force Points which are used to purchase upgrades for your Force Powers. Upgrading them will increase the effectiveness causing more damage to your enemies in one go. You can also collect cube shaped objects called Jedi Holocrons which can be found through the game. These reward you in many different ways from giving you full health instantly, increase the Force Powers or maxing out the Energy bar. Theres also a range of different characters to unlock to replace StarKiller
The campaign's length span is very disappointing. It can be completed within 4-5 hours. The only reason to play it again would be for the upgrades and unlockable characters. To set aside the campaign you can complete a number of challenges to earn medals and a score on the leaderboard. You may find these more entertaining than the campaign itself.
It's obvious the Force wasn't with Lucas Arts when making this sequel. The game try's something new and improves the combat but its far to repetitive to even care. If you played the original don't expect the same standard here. It does have some elements what made the first game enjoyable but is ruined by an uninspired story, repetitive combat and short length span. This is a sequel that's best forgotten.
Review by Gareth Smith