Rise of Nightmares is a first person horror game that uses the Kinect Motion Control.
Rise of Nightmares does have some interesting ideas for use with the Kinect sensor but it executes them awfully. It's fiddly controls and repetitive combat become tiresome very quickly. Unfortunately the only nightmare here is struggling to play it.
You play as Josh, a halcoholic who is on vacation with his wife Kate in eastern Europe. You and Kate are on a train with many other passengers. Early in, Kate is kidnapped by a large man and the train soon derails. You survive the crash along with a few others and end up near a cave. The plot isn't anything special and it's never engaging to have you even care. Not only that, it's not even scary.
You control Josh in first person view. To turn from side to side you must sway your shoulders from left to right and walking is done by placing a leg in front of your body. Yes, I know it sounds a little awkward and to be honest it is. Combat is done by holding up you hand and slashing them around to attack. You can also block attacks by holding you arms in a cross position. Eventually you feel like you've gotten used to the controls but then they will do something daft and not respond to your action properly or a message will pop up saying, step back from the Kinect sensor. Most of the time the controls are functional and they are better than some Kinect titles out there. But it feels to much hard work with just a simple task and it becomes tiresome far to quickly.
Most of the game revolves around surviving , interacting with objects and attacking tons of zombies. When you lay your first few punches into the zombies it can be fun but you soon realise your doing the exact same attacks. Different types of zombies do appear later in the game but they don't offer any new combat stratagy.The only difference is in the Boss fights where you must dodge attacks by stepping to the side or ducking in a quick time event. It's boring and doesn't make the game anymore interesting than it already is.
I must admit, Rise of Nightmares had a lot of potential. I don't blame it for trying to give us a unique Kinect experience. But it's floppy controls, boring combat and not so interesting plot makes this a bad Horror game.
Review by Gareth Smith