Prototype 2 is very much like it's predecessor. It's gory, full of chaos, and packed with destruction. If you played the original, you will know roughly what to expect. You don't need to play the first though to enjoy it's sequel, and to know what's going on. The game takes place around 14 months of it's predecessor. New York Zero is once again suffering from a viral outbreak. You take the role of James Heller, a man who blames the death from his family on Alex Reid, the main antagonist from the first game. This sets the game up for a decent revenge story. It's fairly straight forward, but a deep plot isn't needed to enjoy what Prototype 2 has to offer.
Like the original, Prototype 2 is an open world sandbox experience. You don't need to run around streets to get around. There's much faster ways of travel. Heller can run up building structure, leap into the air and glide momentarily. Getting around the city is a lot of fun. It's got a similar resemblance to The Hulk, and with developer Radical Entertainment behind The Hulk: Ultimate Destruction, there's a lot of experience behind
Straight of the bat, Heller is given the ability to consume human bodies. Simply grabbing an enemy or civilian, and then pressing Y allows you to take control of that persons body. This is one of the main elements to Prototype 2. Most levels will have you entering a facility, consume into a persons body, and then leave the area. It does start to become slightly reparative, but with a great mix of combat, and upgrades, Prototype 2 never feels a chore. The combat is what keeps Prototype 2 fresh, and it's extremely satisfying and rewarding.
Heller has five unique abilities at his disposal, unlocking them over the course of the game. Two ability can be assigned to a button, allowing you access them more quickly. It can seem a little fiddly though, and I found the original wheel to work slightly better. Each power that Heller can perform is devastatingly brutal. For example, his long sharp claws allow him to slash away at foes into small pieces, or simply lunge at them like Wolverine. Most of the powers are back from the original, but you will find some new additions, like the Tendrils, which rips enemies and vehicles apart.
As you complete missions, side missions, or collect black boxes scattered around the city, Heller will earn XP, allowing him to level up. You can choose from a range of different upgrades, whither it be making him move faster, perform more powerful attacks, increase his health, and much more. It's a very neat little distraction, and you feel like your becoming more powerful as you progress. It's great fun, and feels very satisfying.
Visually, Prototype 2 is a bit of a mixed bag. The environments are the strongest looking part of the game. The streets of New York, and buildings are very sharp. It looks great when considering the scale of the game, but sometimes I found the visuals to take a dip in quality. Having said that,
Prototype 2 is a very good looking open world game, and it seems slightly better than the original.
Prototype 2 is a worthy sequel. It's a lot of the same, but it seems a more polished version of it's predecessor. If you enjoy open world games that offers lots of destruction, Prototype 2 will certainly not disappoint.
Review by Gareth Smith