Step aside Rez, because Child of Eden is abouts to take over and put you in a wonderful Trance, even if it's a short one.
You might not think it but there's actually a story behind Child of Eden, if not a little confusing. Lumi, a girl who was born is space has died. All here memories, programming and feelings where built into Eden, which is an archive for all life and history. With project Lumi nearly completed you must purify all the archives within Eden to save Lumi from becoming fully destroyed.
Child of Eden had me dazzled by it's marvellous visuals, incredible detail and sound. From start to finish I was immersed in the game so much it put me in a trance. If you've played a game called Rez you will get the idea on how Child of Eden works. It's a on the rails shooter where your objective is to purify and destroy enemy particles, whilst gaining a score at the same time. A round circle known as the Lock-on Laser is used to target and destroy the particles that move around the screen. Simply aiming over the objects will target them. As you do this you will need to hold the A button and then release it to destroy them.
Not all objects can be destroyed using the Lock-on laser. Purple coloured objects will sometimes make an appearance and the only way to destroy them are by firing bullets from your Tracer. The game will challenge you to switching the different abilities for purifying and destroying objects so you need a sharp eye to what's going on. Certain targets that are purified will sometimes drop items that can be collected when shooting them. A purple coloured circle known as Euphoria is a bomb that will destroy all viruses but only for a short time. The other item that can drop are Life Recovery items. Playing Child Of Eden can be quite tough and you can run out of Life Points. If it reduces to zero you will have to start the whole level again, there's no checkpoints here. Collecting a Life Recovery will simply help you by increasing the Life meter. It can become very challenging and makes Child Of Eden a fast paced exiting adrenaline rush.
The music in Child of Eden is fantastic and it's not only great to listen to it's also a big part of the gameplay. As you destroy the objects and use the different abilities, sounds will play as if your part of a music orcestra. Destroying and purifying objects to the beat of the musical will trigger a multiplier that increases your score.
I played the game with both, the controller and Kinect. Whilst the controller is a more responsive experience the Kinect isn't far behind. Simply Holding your right hand up to the TV and moving it over the particles will target them automatically. Then by waving your hand away will destroy them. It's responsive time is a little off but it's not to bad. Playing Child of Eden on the Kinect is definitely my best experience with the motion sensor yet and it makes owning a Kinect more worth while.
There's five levels in Child Of Eden and each one ends with a Boss Battle. You will be taken across many places, from deep underwater with a whale, to the gardens with giant butterfly's. Every second playing the game is a visual treat that will have you glued to the screen. The only down side to Child of Eden is it's length. The game can be completed in an hour. It's over before you know it but the game offers many reasons to return, with unlockable bonus levels and more.
Child of Eden is a beautifully crafted game that will leave you feeling happy. Although it's on the short side, there's plenty of reasons to return.
Review by Gareth Smith